Global Virtual Reality in Social Networking Market Size, Share, Analysis Report By Component(Hardware, Software, Services), Application(Gaming, Education, Healthcare, Business and Collaboration, Others), Device Type(Standalone VR Devices, Smartphone-Based VR Devices, PC-Connected VR Devices), End-User(Individual Users, Enterprises), Region and Key Players - Industry Segment Overview, Market Dynamics, Competitive Strategies, Trends and Forecast 2025-2034